package cranim.simulation.units;

import cranim.Constants;

/**
 *
 * @author Benedikt
 */
public class AbstractBattlecruiser extends AbstractUnit implements Constants{
    
    public AbstractBattlecruiser(){
       unitType = BCRUISER;
       baseArms = 700;
       baseShields = 400;
       baseHull = 7000;
       baseSpeed = 10000;
       drive = HYPER;

       rfscargo = 3;
       rflcargo = 3;
       rflfighter = 0;
       rfhfighter = 4;
       rfcruiser = 4;
       rfbship = 7;
       rfcolship = 0;
       rfrecycler = 0;
       rfprobe = 5;
       rfbomber = 0;
       rfsolsat = 5;
       rfdestroyer = 0;
       rfdeathstar = 0;
       rfbcruiser = 0;
       rfrlauncher = 0;
       rfllaser = 0;
       rfhlaser = 0;
       rfgauss = 0;
       rfioncan = 0;
       rfplasmaturr = 0;
       rfsshield = 0;
       rflshield = 0;
    }
}
